This was my final project for my 3D Modeling for Games class, I chose to model a Makita Impact Driver.
Showing posts with label 3D modeling. Show all posts
Showing posts with label 3D modeling. Show all posts
Wednesday, January 1, 2014
League of Legends Map: Capture the Flag
This was a concept I created for the game League of Legends, the idea of a capture the flag map for this game has been tossed around among the player-base for a long time and I decided to create a comprehensive concept for a map and rules for this sort of game type.
Model: Riddick Dagger
An assignment for my 3D Modeling for Games class in which I recreated a dagger for The Chronicles of Riddick as a 3D asset.
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