Showing posts with label race. Show all posts
Showing posts with label race. Show all posts

Wednesday, January 1, 2014

Space Race


My final project for my Level Design class.  We had to create a level that utilized the level-streaming feature in Unreal Development Kit.  My partner and I decided to create a racing track based in a space station that is falling apart.  We made it so that as the player completed laps, the track would start to fall apart and change around them.